The Tipping Point
Fight enemies while balancing light and dark.
*If playing in the browser, you must press Esc twice to pause. I don't know why*
Controls
W, A, S, D – Move
Space – Jump
Shift (Hold) – Fall faster
Left Click – Attack
Mouse Scroll – Adjust light level
Light & Shadow
Use the scroll wheel to shift the balance between light and dark.
More Light increases your movement speed.
When fully light, you gain a double jump.
More Darkness increases your attack power.
When fully dark, your attack range increases, and you unlock a powerful area attack.
Enemies entering your attack range will be outlined, letting you know they’re targetable.
Enemy Types
Normal (Dark Gray)
Slow, balanced enemies with average attack power and attack resistance.
Fast (Yellow)
Quick but weak. Attacks rapidly with low damage and low resistance.
Tank (Red)
Very slow, but charges devastating attacks and has high resistance.
Smart (Orange)
Same speed and damage as Fast enemies, but tries to strategically knock you off the map.
Buff (Pink)
Slightly faster than Normals. Rarely attacks, has extremely low resistance, but buffs nearby enemies, increasing their strength.
Environment
The island is made of freely rotating platforms.
Challenges
Crumbling Platforms
Standing on a platform too long causes it to break beneath you.
Random Gravity
Every 10 seconds, gravity randomly shifts direction, including sideways.
Slippery Terrain
The ground behaves like ice. All hits cause massive knockback, and deceleration is reduced.
Stamina System
Moving or jumping drains your stamina bar. At zero stamina, you cannot move. Stay still to slowly regenerate it.
Triple Enemies
The number of enemies is tripled, making crowd control and adaptability essential.
Tips & Strategy
Use the platforms to launch yourself. Press Shift to fall quickly onto one side. As it dips, jump and move toward the rising edge for a speed boost.
Crumbling platforms force you to stay on the move
When gravity shifts, recenter your movement quickly and be mindful of off-screen threats.
Slippery terrain makes knockback deadly. Avoid getting hit near edges and use enemy hits to your advantage.
Manage stamina by pausing movement when safe. Short bursts are better than constant running.
Adjust the light/dark level frequently. Staying in one mode too long can limit your options.
In full darkness, your area attack is great for clearing crowds. Use it when enemies bunch together.
Use full light for quick repositioning during chaotic gravity shifts or when slipping too far.
Prioritize Buff enemies, as ignoring them can quickly lead to overwhelming enemy strength.
With triple enemies, situational awareness is key. Use the map, light/dark powers, and timing to survive the onslaught.
Status | In development |
Platforms | HTML5 |
Author | niconacho2020 |
Genre | Action, Adventure |
Made with | Unity |
Tags | 3D, First-Person, Unity |
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